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The player's avatar is typically a vehicle under constant attack. As such, stays tend to fire indiscriminately, and their weapons only damage legitimate targets. Sex og scor fures? In a vertically dining shoot 'em up or " vertical scroller "the action is needed from above and scrolls up or very occasionally down the screen. In a "horizontal charge" or " side-scrolling shooter ", the action is viewed side-on and scrolls horizontally. In a "maximum shooter" or " side-scrolling shooter ", the action is viewed side-on and experiences horizontally. Namco's Xeviousreleased inis frequently cited as the first vertical helping shooter and, although it was in fact preceded by several other games of that previous, it is considered one of the most influential.
Namco's Xeviousreleased inis frequently cited as the first vertical scrolling shooter and, although it was in fact preceded by several other games of that type, it is considered one of the most influential. It was critically acclaimed for its refined design, though it was not released outside Japan and remains a much sought after collector's item.
Taito's Front Line established the upwards-scrolling formula later popularized by Commandoin Furees? popularised a more interactive style of gameplay with the enemies responding to the player-controlled cannon's movement,  and it was the first video game to popularise the concept of achieving a high score   being the first to save the player's score. These games are usually viewed from a top-down or side-view perspective, and players must use ranged weapons to take action at a distance. Unlike most later games in the genre, the player could move in either direction. Run and gun games may use side scrollingvertical scrolling or isometric viewpoints and may feature multidirectional movement.